<!--
var secs
var timerID = null
var timerRunning = false
var delay = 1000
var spnBlink = document.getElementById("spnBlink");
function InitializeTimer()
{
    // Set the length of the timer, in seconds
    secs = 0
    StopTheClock()
    StartTheTimer()
}

function StopTheClock()
{
    if(timerRunning)
        clearTimeout(timerID)
    timerRunning = false
}

function StartTheTimer()
{
    if (secs<0)
    {
        StopTheClock()
        // Here's where you put something useful that's
        // supposed to happen after the allotted time.
        // For example, you could display a message:
        alert("You have just wasted 10 seconds of your life.")
    }
    else
    {
        //self.status = secs
        secs = secs + 1
        timerRunning = true        
		if((secs%2)==0){
			document.getElementById("spnBlink").style.visibility="visible";
			timerID = self.setTimeout("StartTheTimer()", 1500);}
		else{
			document.getElementById("spnBlink").style.visibility="hidden";
			timerID = self.setTimeout("StartTheTimer()", 150);}
    }
} // mmLoadMenus()
//-->